Abstract: Finding inspiration during the creation of a 3D model can be a difficult task. The designer can get stuck in the process. This study aims to find a way to stimulate serendipitous discovery...
We aim to design a robot with which a user can have a playful interaction in a domestic setting. Specifically, we focus on the activity of playing fetch: a pet picks up an object...
We want to create a system in which we can tune the desired emotion while the background music will seamlessly flow into the desired state. This would mean that you could tune the system...
Shallow Green the 'unbeatable' checkers AI that will let you know how bad you are. Full explanation and built log can be found in the link below.
Shallow Green...
Essentials in Art & Music
Chronosism
Time it started 13.8 billion years ago, when the Big Bang occurred. Since then time has played a significant role in our lives. In physics to measure things and time...
Why do we roleplay?
Over the past decades the usefulness of role-play in education and therapeutic settings has been shown. In this research we show that even role-playing games that were not meant to be...
The analog era is often looked back on with a certain romanticism. It is a time when things were simpler for many. We want people to experience this dissonance and parallels between the digital...
For our project we wanted to create a fun and physical experience that would not require any explanation beforehand. We have chosen a round shape for the controller because we did not want this...
During this project I want to breath new life in an old medium so it could survive in our environment with smartphones, smartwatches, smart fridges, smart thermostats and basically every electronic product that is...
Humans mostly perceive the world using their senses. Through our eyes we see, and with our ears we hear. But what if we could transform visual stimuli into audio stimuli? Our project has focussed...
The installation imitates a neural network that senses its immediate surroundings and reacts to various stimuli. The stimuli are limited to people approaching it, light and sound; based on these, it changes its color,...
The User-Surrounding Floor Shadow Projection Interface is a novel interactive system that projects digital content on the floor around its user. The source of the projection is a projector placed above the user, directed...